THE PROCESS
FROM BREIF TO BLACKOUT
PHASE 1 - DESIGN
Concept to commitment — where the show is built on paper, before it's built in the room.
1: CREATIVE BREIF
Understanding the event, the audience, and what success looks like, before a single fixture is considered.
2: IDENTIFY DEPARTMENT BUDGETS
Scoping cost across every department before design work begins.
3: STORYBOARDING & CREATIVE THINKING
Develop the visual language and show narrative and sequencing and feeling.
4: CONCEPTUAL DESIGN, VENUE LIMITATIONS
Testing the concept including every constraint the design has to live in.
This may Include:
Rigging positions
Rigging Point weight loads
Rigging - Trim Heights
Access and existing infrastructure
Venue Power
Direct Sunlight (Doors & Windows)
Loading Dock Access
Topography of Location
5: CAD DRAFTING & PRE VISULISATION
Translating the concept into preliminary technical drawings and a virtual production environment, and developing the initial production budget and supplier quotations across:
This may include:
Stage requirements and dimensions
Venue engineering considerations
Rigging positions & trim height
Lighting positions
Video screens and projection
Scenic and set elements
Audience sightlines
Camera blocking & design background considerations
6: BUDGET & QUOTING
Transparent proposals across every department.
This may include:
Additional Venue
Rigging or Scaffolding
Equipment Hire (Lighting, Video, Audio, Rigging, Stage)
Scenic and set elements
Content Creation
7: CREATIVE THINKING & REFINE DESIGN
Revisiting the concept with fresh eyes, sharpening the ideas that will carry through to the final design.
8: DESIGN REVISIONS & ENGINEERING CONSIDERATIONS
Reviewing the initial concept against the creative brief, production requirements and available budget — then refining the design, revising technical documentation, and exploring alternative creative or technical solutions
9: TESTING TECHNICAL & SCENIC
Testing specialist creative and technical elements before final approval.
This may include:
Custom Rigging Solutions
Scenic and set treatments
Custom lighting effects
Projection and media studies
Rigging automation systems
Stage automation systems
Materials, textures and design finishes
Integrated technology workflows
9: TESTING TECHNICAL & SCENIC
Testing specialist creative and technical elements before final approval.
This may include:
Custom Rigging Solutions
Scenic and set treatments
Custom lighting effects
Projection and media studies
Rigging automation systems
Stage automation systems
Materials, textures and design finishes
Integrated technology workflows
PHASE 1 - DESIGN
Concept to commitment — where the show is built on paper, before it's built in the room.
-
1: CREATIVE BREIF
Understanding the event, the audience, and what success looks like, before a single fixture is considered.
-
2: IDENTIFY DEPARTMENT BUDGETS
Scoping cost across every department before design work begins.
-
3: STORYBOARDING & CREATIVE THINKING
Develop the visual language and lighting narrative.
-
4: CONCEPTUAL DESIGN, VENUE LIMITATIONS
Testing the concept including every constraint the design has to live in.
This may Include:
Rigging positions
Rigging Point weight loads
Rigging - Trim Heights
Access and existing infrastructure
Venue Power
Direct Sunlight (Doors & Windows)
Loading Dock Access
Topography of Location
-
5: CAD DRAFTING & PRE VISULISATION
Translating the concept into preliminary technical drawings and a virtual production environment, and developing the initial production budget and supplier quotations across:
This may include:
Stage requirements and dimensions
Venue engineering considerations
Rigging positions & trim height
Lighting positions
Video screens and projection
Scenic and set elements
Audience sightlines
Camera blocking & design background considerations
-
6: BUDGET & QUOTE
Transparent proposals across every department. A transparent proposal across every department — rigging, lighting, scenic, video screens/projection, and content creation.
-
7: CREATIVE THINKING & REFINE DESIGN
Revisiting the concept with fresh eyes, sharpening the ideas that will carry through to the final design.
-
8: DESIGN REVISIONS & ENGINEERING CONSIDERATIONS
Reviewing the initial concept against the creative brief, production requirements and available budget — then refining the design, revising technical documentation, and exploring alternative creative or technical solutions.
-
9: TESTING TECHNICAL & SCENIC
Testing specialist creative and technical elements before final approval.
This may include:
Custom Rigging Solutions
Scenic and set treatments
Custom lighting effects
Projection and media studies
Rigging automation systems
Stage automation systems
Materials, textures and design finishes
Integrated technology workflows
-
10: FINALISE DESIGN
Every decision closed out and the design frozen as a production-ready package.
-
11: DESIGN REVISIONS, BUDGET REVIEW & CLIENT APPROVAL
Pulling every department together to understand how the show fits as a whole , install time, labour requirements, and onsite pre-show needs.
Client approval, show commissioned, equipment hired, custom fabrication confirmed.
The point where quoting becomes production.
PHASE 2 - CREATION
Your design is ready to become reality — built, configured and proven digitally first.
-
12: CUEPOINTS & MUSIC STAMPING
Placing cue points and stamping the show to music, so every look lands in step with sound.
-
13: PRE-VIS & SHOWFILE PREP
Build the venue, rig design, and show digitally, show file prep, show data management.
-
14: TECHNOLOGY INTEGRATION
Network setup, media servers, pixel mapping, remote followspots, and PSN & remote triggers — system integration that enables fast decision-making.
-
15: REALIGN ON STORYBOARD & SHOW SEQUENCING
Checking back against the storyboard, making sure show moments and sequencing still line up with the original intent.
-
16: PRE- VIS & PROGRAMMING
The show, programmed in previsualisation moment by moment, reviewed and ready for the room.
This gets you to roughly 80% programmed before arriving onsite to finalise the remaining detail.
-
17: TIMECODE & AUTOMATION
The cue structure and show sequencing are developed, programmed, and refined first — timecode can only trigger cues once the show structure exists.
Automation is introduced only once every real-world and visual layer has been programmed, reviewed and fully understood. From there, the completed cue structure is locked to timecode, letting complex, interdependent sequences run with precision.
PHASE 3 - SHOW DELIVERY
We're there from the very beginning to the end of delivery — on site, live, and for the run.
-
18: REALWORLD REVISIONS, FOCUS, PROGRAMMING & REHEARSALS
Every fixture installed and tested, the design focused to the room, and the final programming locked in through rehearsal.
-
19: CUE to CUE & SHOW REVIEW
Creative review and show Audit
-
20: SHOW DIRECTION, DELIVERY & MAINTENANCE
Show Operation, Show Delivery, Show Handover, Maintenance & show support